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All 101 flash Reviews


Feed Us 3 Feed Us 3

Rated 2.5 / 5 stars 3 days ago

The concept is nice, but the game runs very choppily. As far as the game itself goes, all of the out-of-water mechanics are just weird. Trying to move quickly back and forth across a dude floating at the surface turns into me watching my fish make a few small movements (like I wanted) then take a flying leap out of the water across the screen. The ground-bouncing thing just fucks up the game entirely, especially near the left edge of the map.

And the worst part is INEXPLICABLE DEATHS. A few times, I would be eating someone, then die. After wards I could see the shark all the way on the other side of the screen, so idk what killed me. Speaking of not knowing what kills you, you should definitely have the "tips" be scripted instead of random. You need a tip mentioning the hiding eels in the first level they showed up. Only one got me, but since seeds don't come back it knocked out a good deal of my blood investments so far.

Don't get me wrong, though. It was like Skyrim: a great game in the big picture, but with so many bugs and small problems that it was a very disappointing experience.


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take care of the trees take care of the trees

Rated 4.5 / 5 stars 6 days ago

SPOILERS
It was good, but I'm sure I'm not alone when I say it should be longer! A climactic duel with your psycho brother, or some kind of explanation as to WHY you were trying to get into that cave... something.

Also, I liked the "I can hear the music" bit. I like that as you got closer to the town the sound became clearer, but because I liked it so much I wished you had fleshed that out a bit more. Every time you kill more people, it resolves itself more and more into an epic song... idk.

Great game, sorry I ramble.


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Hood Episode 3 Hood Episode 3

Rated 4 / 5 stars April 11, 2012

I still love this series, but the game seemed too small. There are only a few puzzles, really, the item usages were not that intuitive and weren't as involved as they have been in the past (I had tons of fun actually making the jack-o-lantern), and there were a lot of things that were either red herrings or were unfinished. The sliding thing that made different pictures show up on that screen did nothing but kill time, and while that did give the unexpected thing a chance to show up in all its forms, I was still disappointed that it had nothing to do with the actual game. Similarly, the coin and the shrines didn't seem to do anything, but maybe I just put it in the wrong one? I don't know...

Besides that, the NPC conversations were very uninvolved. I felt like the scientist was the only one that said anything important to game completion, and the storyline was only slightly moved by the others, putting some doubt onto the wolf's actions and letting the woodcutter's son say some things in support of Little Red.

It's been a little while since I played the first two parts, but the opening cutscene was so drastic that it created this huge disconnect between previous games and this one. This disconnect was also aided by all the changes to the area (re-using screens from the other games could have helped alleviate this sense of spatial disconnect).

As a personal grievance, I was really bummed with the gravestones. Since you emphasized their blankness so much, I thought looking at them through the bored stone would be gratifying, but they were just covered in silly pictures/made up writing that looked a bit too big to be actual epitaphs and didn't give us anything to go off of. Even if they had remained blank, it would have made them that much more mysterious, because SURELY headstones would bear the signs of the passage of spirits, right?

As a final note, there could have been more music, or perhaps ambient noises, throughout the game. I found a lot of dead silence while I was trying to figure out some of the puzzles I got stuck on, and even if that's what you were going for then a lonely wind could make a noise just to let us know that the game isn't dead.

I really like this series. I eagerly await the next installment. But this one just fell flat. I still give it a relatively good score because I like the series overall, you maintained the creepy, otherworldly feel of everything, and the art was still very nice.


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Super Samurai Sweeper Super Samurai Sweeper

Rated 4 / 5 stars February 17, 2012

Great game, but it's one of the many flash games that relies too heavily on luck. The layout of the boards can really help or hinder you.

The upgrade system was great, but even if I had a set plan in mind, I found I didn't have enough silver to get everything that I wanted.

As a final note, I think there should be some kind of "revive" option. I played a super team build, which left my Samurai largely un-upgraded. So he could die, but I could have 3 companions and 2 shadow warriors alive, and I would still lose. This seems like bad design to me, especially since you can spend as much xp on any 1 of your companions as you can on your own samurai.

Great game, lots of fun and cool style, but those issues just made it really frustrating, among several smaller ones.


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Sophisticus Sophisticus

Rated 5 / 5 stars February 13, 2012

Yes! Just... yes! Everything was awesome! This would undoubtedly be the best holiday ever! I would wear a monicle and ditch the missus so hard!



Ace Pilot Ace Pilot

Rated 3.5 / 5 stars February 13, 2012

The cutscenes were excellent, but the gameplay wasn't that great. I felt like the game slowed down a lot, and I didn't like the steering one bit. Worth playing just for the cutscenes, though!


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Dead Zed Dead Zed

Rated 1 / 5 stars February 13, 2012

boo! This game was clunky, unoriginal, and unsatisfying. I played all the way to day 40, just for kicks, and the ending is terrible... basically, "You win, here's your score." Have fun with that.

There needs to be a MUCH higher find rate, especially in the beginning when you only have 1 guy and all the stuff you find is crappy anyway. I had the best search party I could, and still didn't find anything. It sure is satisfying spending 500 hours in a building for some freaking reason and not finding anything. Mm-hmm!


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Duck Hunt Reloaded 4-in-1 Duck Hunt Reloaded 4-in-1

Rated 1 / 5 stars February 13, 2012

Umm... well, it seems interesting, but I've already played duck hunt. Get the full version up and I might give a better review, but for now there just isn't enough for me to say this is an original game.


framecoders responds:

Thx!


Abobo's Big Adventure Abobo's Big Adventure

Rated 4.5 / 5 stars February 12, 2012

Awesome!

Still a little room for improvement. Making some of the parts so frustratingly difficult diminished the humor a bit. Also, the two-player contra mode broke the game and didn't let me beat the level.


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Dinosaurs and Meteors Dinosaurs and Meteors

Rated 4 / 5 stars February 10, 2012

fun stuff! The randomness could be mitigated a bit, though. Which dinosaurs you end up with makes a HUGE impact on how long you can stay in the game. Also, I don't really like infinite games personally. Give some kind of clear goal, and then have a second, infinite mode (if you want to make me happy, that is).


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